🐦⬛My crow prefers Asperite, caw-ght it on steam. Pyxel Edit is also kind of caw-some to use. There is also an ancient tool called iDraw - it was used back in the day for rpg maker 2003
Depends from the need and project type. I often switch through many editors - it's good to know more than one piece of software, this way it's easy to find out what is the fastest.
It's also not only the tools, the most efficient way of going through projects (at least for me) is to organize the sprites the most easy way. So there is not much jumping through different tabs etc.
What works for you Booom? Honestly not sure what is good for rpg maker nowadays.
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Unleash your inner architect and caw-struct stunning medieval interiors with the MEDIEVAL INSIDES tileset!
Great work! :D As a younger crow, I used to work with RPG Maker, and if only I had assets like this back then, I would've made my games in no time!
Hi cr.os!
Thanks for the comment and rating!!! (It helps a lot)
I'm glad you like it!
By the way, what editors are you using now?
Depends from the need and project type. I often switch through many editors - it's good to know more than one piece of software, this way it's easy to find out what is the fastest.
It's also not only the tools, the most efficient way of going through projects (at least for me) is to organize the sprites the most easy way. So there is not much jumping through different tabs etc.
What works for you Booom? Honestly not sure what is good for rpg maker nowadays.
Good to hear it! I see you're a veteran on this.
Right now I'm working with RPGMaker MV / MZ, and its tilesets are bitmaps, so I get by with Gimp.
But this is my first time drawing pixel art, so I might switch to in the future. I've heard of Asprite, and I might use it in the future.